A downloadable game

Overview

When the Clock Strikes Midnight is a short first person adventure game where the player controls a priest who just moved into a small village and is trying to figure out what has been killing its inhabitants.

Time progresses in real time. Once the twelfth bells ring the game ends, and the player must choose a culprit.


Controls:

Movement: WASD or Arrow Keys

Run: Shift

Interact: Left Click

Pause: Escape


Credits:

Story and Programming by Jose Gonzalez

Narrative Integration using Ink by Inkle (Link)

Additional Scripts by JeCase (Link), PolygonPi (Link)

Character Models by KIFIR (Link) and Polytope Studios (Link)

Village Assets by AndreiCG (Link), Hanesto (Link), PolygonPi (Link), Sam (Link), Szymon Łukaszuk (Link), and visserlevinap (Link)

Sounds from OpenGameArt and FreeSound


Download

Download
WtCSM_V1.0.1.zip 33 MB

Development log

Comments

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(+1)

Really like the setting and concept, and the mystery of it. Very cool! 

(+2)

Full game is out! I hope you enjoy it.

(+1)

this game is pretty good. Liked the style of it and excited to see a full game on this. Nice job. 

Thank you to everyone who played it!

For the time being, I just updated the itch.io page, but a full release of this game will be out very soon.

I just need to do some playtesting to make sure the new characters and endings work properly.

(+1)

Good game my boi, finish it tho.

(+1)

Good game.Interesting plot. 

Show post...

nice prototype

(+2)

I like how every villager can't be trusted. Don't expect too much from this since it's still in work, but what is in the game currently is pretty decent stepping stones for the future! However I left a note at the end of the video that might help with the full release of the game!
(+1)

I know the game is not finished but it would be cool to see an animation for the end of the night (when someone is burned at the stake). Also, the text goes by so fast I couldn't read it all. Adding in a mechanic to click to get to the next part of NPC speach would be great.

Heard you! The final version will have that mechanic.

(+2)

Really like the concept and can't wait to see the finished product!